Transition Modes and Options
chARpack offers three different ways to transfer (transition) molecules between AR and desktop:
Desktop2D
Full3D
Instant
Interactions to initiate transition
There are multiple ways available to transition molecules; by default, all of them are active, but you can choose to only use one of them in the settings on the server.
If the transition is successful, you should hear a ringing confirmation sound.
Button Press
AR to Desktop: Look straight at the desired molecule and then press the Space key on your keyboard to transfer.
Desktop to AR: Move the Hover Cursor over the molecule you want to transfer so its bounding box turns orange and then press the Space key to move it out of the screen.
Close Grab
Distant Grab
Move the Hover Cursor over the molecule, then touch your middle finger to your thumb to move a molecule to AR.
Onscreen Pull
Move the Hover Cursor over the molecule you want and perform a normal grab gesture (putting your index finger and thumb together). You can now pull the molecule on the screen towards you; if you pull it far enough, it leaves the screen and appears in the AR environment.
Throw
Grab a corner of the bounding box of the molecule to be transferred to the screen and make a throwing gesture towards the screen; the molecule should be transferred to the desktop.
Flick
Flick your index finger towards a molecule (in direct proximity of your hand). This means you start from a position similar to the grab gesture and then straighten your index finger fast. This should move the molecule to the screen.
Catch
Other Options
In the server settings, you can influence some more behaviours of asynchronous mode, for example the Immersive Target (where in the AR environment a molecule should appear when transitioning from the desktop), the Desktop Target (where on the desktop the molecule should appear) and some animation parameters.